Interview to start. Iterate in natural language. Walk into the match with a plan. The AI shows up at every step of the build loop, not just the blank canvas.
Interview replaces the blank grid. Describe a vibe, a core, a matchup to beat — get a starting team with reasoning.
"Swap Rillaboom for something that beats Garchomp." "Tune this spread for the Incineroar mirror." No menus, no guessing.
Paste your opponent's team. Get lead recs, expected sequences, and the lines that win the matchup most often.
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Competitive usage statistics and set data are sourced from Smogon University and Pokémon Showdown.