Iron Hands — VGC 2026 Regulation F usage stats and trends
Data through April 2026 · Smogon weighted ladder statistics
Iron Hands ranks #20 in VGC 2026 Regulation F with 8.17% usage as of April 2026. Over 6 months on record its usage has risen 2.73 points.
Usage history
Month
Usage
Rank
November 2025
5.45%
28
December 2025
4.80%
32
January 2026
3.81%
37
February 2026
3.70%
41
March 2026
4.31%
32
April 2026
8.17%
20
Top Iron Hands moves (ladder share)
Move
Share
Fake Out
24.1%
Wild Charge
22.7%
Drain Punch
20.9%
Heavy Slam
18.7%
Close Combat
4.0%
Protect
1.6%
Earthquake
1.5%
Fire Punch
1.5%
Volt Switch
1.3%
Swords Dance
1.2%
Top Iron Hands items (ladder share)
Item
Share
Assault Vest
78.5%
Clear Amulet
6.8%
Weakness Policy
6.1%
Lum Berry
2.9%
Booster Energy
1.7%
Sitrus Berry
1.2%
Grassy Seed
0.9%
Safety Goggles
0.9%
Abilities (ladder share)
Ability
Share
Quark Drive
100.0%
Common EV spreads (Showdown ladder)
Spread
Share
Brave:100/156/0/0/252/0
55.0%
Brave:4/252/0/0/252/0
6.9%
Adamant:4/252/0/0/252/0
5.8%
Brave:252/252/0/0/4/0
4.0%
Adamant:252/252/0/0/4/0
3.8%
Tera types
Tera type
Share
flying
56.6%
grass
19.6%
fire
8.1%
fighting
5.1%
water
4.8%
Common Iron Hands teammates (ladder share)
Teammate
Share
Flutter Mane
14.5%
Chi-Yu
12.1%
Weezing-Galar
11.2%
Dondozo
11.0%
Tatsugiri
11.0%
Farigiraf
3.3%
Ursaluna-Bloodmoon
3.0%
Urshifu
2.5%
Torkoal
2.4%
Indeedee-F
2.2%
Is Iron Hands good in VGC 2026 Regulation F?
By usage, Iron Hands is the #20 pick in VGC 2026 Regulation F at 8.17% of weighted teams as of April 2026, and its usage has risen 2.73 points over the months on record. Usage is not a tier rating — but at this rate you should either have a plan for Iron Hands or a reason you are not running it.